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Mahjongg History

Mahjongg, also spelled as mah-jongg or mah-jong is the game of Chinese origin. The game has a very long history, dating to more than 2000 years back, Mahjongg is supposed to have invented in court of King of Wu.
This was approximately the time that Confucius survived, which was a few 500 years prior to the Christian era. Within this court, there existed a beauty in shelter. To keep herself from complete tedium, she created the game of her own.
She started to carve domino-shaped parts of bamboo and ivory. While she was ended, she invited her 3 maids to play her recently invented game. Every person was to get 34 tiles where they would each generate a wall with.
The precise rules which were applied are unidentified however the low score is supposed to have been 22 points as well as the highest 389,928 points.

Lifting the forbid on commoner's right to play mahjongg facilitated the game to extend to different countries across the globe, comprising Australia and England. Its assault into the US did not take place until 1920. Joseph P. Babcock, the American resident of Shanghai, was the human being liable for introducing g to the US.
He coined as well as copyrighted the word "mah-jongg", with a basic set of regulations that he put collectively. To support the game in U.S., Babcock even gave English versions to the tiles as well as additional index letters plus numbers recognizable to the card players.
Babcock was even liable for the primary few mahjongg sets ever to be introduced into the U.S.

By the year 1923, Mahjongg's recognition was rising at an extremely quick rate. Mahjong sets were being shipped to the U.S.
by lots and stood 6th in value in list of exports from Shanghai. Standing at the total value of $1,505,000 (1923), mahjongg sets were just surpassed by the exports of silks, skins, laces, tea and eggs.
The recognition was so huge that one American factory had on file vacant orders for lots of mahjong sets. In one of New York's biggest sporting goods shop, a man was sent to China with the bag of gold and commands to purchase each set of mahjong he might get his hands on.
Most peculiar of all, possibly, was that Department of Commerce accounted that big quantities of bone were being exported from Kansas City as well as Chicago to China to turn out added sets of mahjongg.

By late 1920's the recognition of Mahjongg appeared to taper off. Its recognition faded away approximately as rapidly as it came, parting importers with a predictable 2 million dollars of unsalable mahjongg sets.
For many, mahjongg was just one more vogue in America's long record of leisure fads. Though, for the group of fanatics, this game turned out to be an enduring part of their lives, for they sustained to play the game in anticipates of revitalizing the craze.

The depression of 1930's sparked the revitalization of a lot of table games, board games and card games.
Amongst them was no other than mahjongg. Experts wondered that the renaissance of some games came about since many were bored with the movies, radio and concerts. People preferred the mental agility that the games of past had to offer.
If a mental confront was what people required, mahjongg was certainly the game, for it was usually known as the "game of the hundred intelligences" just since it needed much concentration.
Though the game never achieved its first recognition, mahjongg was revitalized after 1935. Again, the game was amongst a lot of leisure activities that America employed in. Actually, to this day, Mahjongg is yet being played. There are a lot of national contests being played all across the country.


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